![]() The other 10% are from (lossy, unfortunately) source audio files found in games ranging from the PS2 era's WWE games to the current 2k series or from Soulseek, which I then throw into Adobe Audition as a screening process to examine the spectral waveform and make sure they're not a complete mess. ![]() ![]() Around 90% of mp3's were converted from lossless sources from official album releases. First off, this is very much a work-in-progress! My original plan was to upload the tracks in their entirety but after realizing that the PS4 only allows exactly 1gb of space to work with, I knew I'd run out of space in no time and resorted to making all tracks exactly 90 seconds in length.
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